Elder Scrolls Online Delayed on Consoles

Standard

Despite having one of the smoothest launches in MMO history on the PC, the PS4 and Xbox One versions of the Elder Scrolls Online game have been delayed for about six months. These console versions were scheduled to be released in June, so perhaps they’ll be ready by December.

Elder Scrolls Online is a fun hybrid of single player Elder Scrolls games, including a great amount of player freedom in character creation and exploration, and “normal” Massively-Multiplayer-Online games featuring huge PvP battlegrounds and challenging content designed for groups. The action is handled on PC capably with a mouse and keyboard, but I can tell that it will be really enjoyable for console controls.

The delay is unfortunate, but there is some good news: customers that buy and play the PC/Mac version before the end of June will have an option to transfer their characters and progress to either the Xbox One or PS4 version of their choice for only $20, including another 30 days of play time.

The PC version of ESO has been getting a decent amount of play by some of the regulars at eBash. I can only guess how many more people are waiting to try it on the Xbox One, but now they’ll have to wait.

One thought on “Elder Scrolls Online Delayed on Consoles

Leave a comment